AI Insights · Timothy · October 2021
Top 5 Dragon Games on Android in Lebanon: Q3 2021
Discover the performance trends of the top 5 dragon-themed games on Android in Lebanon during Q3 2021, based on Sensor Tower data.
During the third quarter of 2021, the top 5 dragon-themed games on Android in Lebanon demonstrated varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared, based on data from Sensor Tower.
Dragon City: Mobile Adventure from Social Point saw a gradual increase in weekly revenue, starting from around $44 in late June and reaching $33 by the end of September. Weekly downloads experienced a peak of approximately 694 in mid-July but declined to around 379 by the end of the quarter. Active users remained relatively stable, starting at 12.2K in late June and ending at around 10.8K by late September.
School of Dragons from JumpStart Games displayed an interesting trend in weekly downloads, which surged from 126 in late June to a high of 523 in early August, before stabilizing around 289 by the end of September. Active users followed a similar pattern, increasing from 708 in late June to a peak of 1.6K in early August, and then settling at around 1.2K towards the end of the quarter.
Dragon Sim Online: Be A Dragon from Turbo Rocket Games maintained a consistent pattern in terms of weekly downloads, fluctuating between 144 and 265 throughout the quarter. Active users showed a slight decline from around 5.2K in late June to approximately 4.9K by the end of September.
Frost & Flame: King of Avalon from FunPlus International AG experienced a significant surge in weekly revenue, starting at $70 in late June and peaking at $286 in mid-September. However, weekly downloads saw a notable decline, from 780 in late June to just 14 by the end of September. Active users showed a downward trend, starting at around 3.9K in late June and decreasing to approximately 2.8K by the end of the quarter.
Dragon Mania Legends from Gameloft SE exhibited a modest increase in weekly revenue, from $3 in mid-July to around $10 by early September. Weekly downloads remained relatively stable, fluctuating between 128 and 186 throughout the quarter. Active users also showed consistency, starting at 624 in late June and ending at around 482 by the end of September.
For more detailed insights and analytics on app performance, visit Sensor Tower.